• Ash of Gods: Redemption

    Ash of Gods is a mix between a roguelike role-playing visual novel and an online turn-based strategy game.

  • What we offer
    • A character's and environment's concept art;
    • production ready characters;
    • production ready environment with any level of detalization (including 2D post-processing of 3D scenes);
    • classic 2d animation (frame-by-frame, rotoscoping, cutout) o production ready 2D FX (frame-by-frame, cutout or particles based);
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Games
Ash of Gods: Redemption

March 23rd, 2018

A turn-based, hand-drawn RPG that combines tactical combat, CCG elements, and a constantly evolving non-linear story where no one is safe from death, including the main characters.

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Ash of Gods: The Way

Coming April 27th, 2023

A turn-based, story-driven, tactical card game with constantly changing rules for every single fight. Two decks, six factions and a great deal of possibilities to create your own unique strategy.

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Ash of Gods: Tactics

September, 18, 2019

An isometric mobile card with dynamic and engaging competitive gameplay. Experiment with your deck to create an original strategy and dominate in PvP battles.

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Ash of Gods: Arena

June, 15, 2020

A demo of an online turn-based game based on Ash of Gods: Redemption’s multiplayer mode with significantly improved gameplay and balance, dynamic fights and PvE encounters.

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Our team

AurumDust is a small indie company behind the Ash of Gods franchise. Our headquarters is located in Cyprus, with our international team working remotely.

We were founded in 2016 to create Ash of Gods: Redemption, a turn-based RPG mixed with visual novel and CCG released on PC, XBOX, PS4 and Switch. At the moment we are working on Ash of Gods: The Way, our third project.

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What we offer
  • A character's and environment's concept art;
  • production ready characters;
  • production ready environment with any level of detalization (including 2D post-processing of 3D scenes);
  • classic 2d animation (frame-by-frame, rotoscoping, cutout) o production ready 2D FX (frame-by-frame, cutout or particles based);
  • 2D UI from UI/UX to production ready art.